class DamTypeGunfighter extends SRProjectileWeaponDamageType;

static function AwardDamage(KFSteamStatsAndAchievements KFStatsAndAchievements, int Amount)
{
	ServerStStats(KFStatsAndAchievements).AddGunfighterDamage(Amount);
}

defaultproperties
{
     WeaponClass=none
     DeathString=""
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
     bRagdollBullet=True
     KDamageImpulse=6500.000000
     KDeathVel=175.000000
     KDeathUpKick=20.000000
	 bSniperWeapon=false
}
